With the lockable doors ex mod this won t happen anymore.
Rimworld lock doors mod.
Curtains tribal fragile flammable and made of fabric these curtains provide fast movement through buildings.
The generation process and when the game trys to generate a world it kicks you back to the seed menu.
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By forbidding the door you prevent colonists from passing through them since they can t interact with them to open the door level 1.
Dont know why a locks mod would do this but it happens.
Doors 1x2 double sized doors.
You can use this mod to create heat cold killboxes lock traders inside keeping base safe from animals but avoiding destroying doors by pirates.
You will be able to select a door and then click a new button to lock or unlock or right click for more options.
The locks mod adds a new locking door system.
If you want to affect also vanilla doors.
The lockable doors ex mod will allow you to refuse visitors into entering your colony.
When that colonist will be in second camp like base nobody will sleep in his bed.
You can use this mod to create heat cold killboxes lock traders inside keeping base safe from animals but avoiding destroying doors by pirates.
Also you can lock bedrooms for specific colonists.
Locking doors is achieved by forbidding them.
Doors 1x3 triple sized doors.
Also you can lock bedrooms for specific colonists.
Although human visitors are gentle enough not to take your things their camels will still create dirt eat your stuff and disturb your colonists sleep.
In order to unlock lock door a colonist must flick the door.
Adds new types and sizes of doors to rimworld and an extensible framework for other mods to add such doors.